Abstract
A product family can generate significant savings in cost and time by permitting software component reuse. The authors have developed a simple method of product family engineering using patterns to model variability and tested it on the European Space Operations Centre new mission planning software system with positive results.
| Original language | English |
|---|---|
| Pages (from-to) | 102-108 |
| Number of pages | 7 |
| Journal | IEEE Software |
| Volume | 16 |
| Issue number | 4 |
| DOIs | |
| Publication status | Published - Jul 1999 |
Keywords
- product family engineering
- Object oriented modeling
- computer architecture
- Systems engineering and theory