Abstract
Music listening in everyday life tends to accompany the completion of other everyday activities in a highly personalised manner. However, music and task performance studies have tended to be experimenter-centred and contextually isolated, largely independent of the listener's music practices and preference. The present study adopted a listener-centred approach to compare the effects of self-selected and experimenter-selected music (high and low arousal), on concurrent activity performance and experience. 125 participants completed three laps of a driving game in either (i) silence (ii) car sounds alone; car sounds with the addition of (iii) self-selected music, (iv) High-Arousal music or (v) Low-Arousal music. Three performance measures (accuracy-collisions, time-ms, and speed-mph) and 5 experience measures (distraction, liking, appropriateness, enjoyment, and tension-anxiety) were taken.
Original language | English |
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Pages (from-to) | 357-386 |
Number of pages | 30 |
Journal | Musicae Scientiae |
Volume | 13 |
Issue number | 2 |
DOIs | |
Publication status | Published - 1 Sept 2009 |
Keywords
- music choice
- psychology
- task performance
- game performance