The design considerations of a virtual reality application for heart anatomy and pathology education

Victor Okon Nyamse, Vassilis Charissis, David Moore, Caroline Parker, Mohammed Soheeb Khan, Warren Chan

Research output: Chapter in Book/Report/Conference proceedingConference contribution

6 Citations (Scopus)

Abstract

Anatomy and pathology of the human body are complex subjects that cannot be elucidated easily to the medical students through traditional description and illustration methods. The proposed interactive system aims to present clear information on demand. For enhancing further the three-dimensional understanding of the anatomical information, a virtual reality environment was developed in order to accommodate different 3D models of the human body. In this case we opted for the heart model as it presents a unique section of the body that can produce motion and sound. The produced model was further simplified for use by patients who wish to understand better the generic anatomy and typical pathologies of the heart. Additionally the paper presents the data results of the system evaluation performed by ten users.
Original languageEnglish
Title of host publicationVirtual, Augmented and Mixed Reality. Systems and Applications
EditorsR. Shumaker
Place of PublicationBerlin - Heidelberg
PublisherSpringer Nature
Pages66-73
Number of pages8
Volume8022
ISBN (Electronic)9783642394201
ISBN (Print)9783642394195
DOIs
Publication statusPublished - 2013

Publication series

NameLecture Notes in Computer Science
PublisherSpringer

Keywords

  • virtual reality
  • human computer interaction
  • heart failure
  • anatomy
  • pathology
  • medical education
  • training
  • 3D simulation
  • gesture recognition
  • 3D visualisation
  • audio

ASJC Scopus subject areas

  • General Computer Science
  • Human-Computer Interaction
  • Computer Science Applications
  • Computer Graphics and Computer-Aided Design
  • Anatomy
  • Health Informatics
  • Education

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