Abstract
This paper introduces a novel design for an automotive full-windshield
Head-Up Display (HUD) interface which aims to improve the driver’s
spatial awareness and response times under low visibility conditions. We
have further designed and implemented a working prototype of a Human
Machine Interface (HMI) to fulfil these requirements. Particular emphasis
was placed on the prioritisation and effective presentation of information
available through vehicular sensors, which would assist, without
distracting, the driver in successfully navigating the vehicle under low
visibility conditions. The proposed interface is based on minimalistic visual
representations of real objects to offer a new form of interactive guidance
for motorway environments. Overall, this paper discusses the design
challenges of such a human-machine system, elaborates on the interface
design philosophy and presents the outcome of our user trials that
contrasted the use of our proposed HUD against a typical Head-Down
Display (HDD).
Head-Up Display (HUD) interface which aims to improve the driver’s
spatial awareness and response times under low visibility conditions. We
have further designed and implemented a working prototype of a Human
Machine Interface (HMI) to fulfil these requirements. Particular emphasis
was placed on the prioritisation and effective presentation of information
available through vehicular sensors, which would assist, without
distracting, the driver in successfully navigating the vehicle under low
visibility conditions. The proposed interface is based on minimalistic visual
representations of real objects to offer a new form of interactive guidance
for motorway environments. Overall, this paper discusses the design
challenges of such a human-machine system, elaborates on the interface
design philosophy and presents the outcome of our user trials that
contrasted the use of our proposed HUD against a typical Head-Down
Display (HDD).
Original language | English |
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Title of host publication | Proceedings of EAM’06 European Annual Conference on Human Decision-Making and Manual Control |
Number of pages | 6 |
Publication status | Published - 2006 |
Keywords
- human machine interaction
- head up display
- human performance
- collision avoidance
- driving scenarios
- driving simulation
- decision making
- user experience
- instrumentation