Gait phase effects in mobile interaction

Andrew Crossan*, Roderick Murray-Smith, Stephen Brewster, James Kelly, Bojan Musizza

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

29 Citations (Scopus)

Abstract

One problem evaluating mobile and wearable devices is that they are used in mobile settings, making it hard to collect usability data. We present a study of tap-based selection of on-screen targets whilst walking and sitting, using a PocketPC instrumented with an accelerometer to collect information about user activity at the time of each tap. From these data the user's gait can be derived, and this is then used to investigate preferred tapping behaviour relative to gait phase, and associated tap accuracy. Results showed that users were more accurate sitting than walking. When walking there were phase regions with significantly increased tap likelihood, and these regions had significantly lower error rates, and lower error variability. This work represents an example of accelerometer-instrumented mobile usability analysis, and the results give a quantitative understanding of the detailed interactions taking place when on the move, allowing us to develop better mobile interfaces.
Original languageEnglish
Title of host publicationProceedings: CHI EA '05: CHI '05 Extended Abstracts on Human Factors in Computing Systems
PublisherAssociation for Computing Machinery (ACM)
Pages1312-1315
Number of pages4
ISBN (Print)1595930027, 9781595930026
DOIs
Publication statusPublished - 2 Apr 2005
Externally publishedYes
EventConference on Human Factors in Computing Systems 2005 - Portland, United States
Duration: 2 Apr 20057 Apr 2005

Publication series

NameConference on Human Factors in Computing Systems - Proceedings

Conference

ConferenceConference on Human Factors in Computing Systems 2005
Abbreviated titleCHI EA 2005
Country/TerritoryUnited States
CityPortland
Period2/04/057/04/05

Keywords

  • Accelerometer
  • Gait effects
  • Instrumented usability
  • Mobile devices
  • Pen-based interfaces
  • Rhythmic interaction
  • Targeting

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design

Fingerprint

Dive into the research topics of 'Gait phase effects in mobile interaction'. Together they form a unique fingerprint.

Cite this