Evaluation of prototype automotive head-up display interface: testing driver's focusing ability through a VR simulation

V. Charissis, M. Naef

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    36 Citations (Scopus)

    Abstract

    Contemporary automotive, navigation and infotainment requirements have evolved the traditional dashboard into a complex device that can often distract the driver. Head-Up Displays (HUDs) have recently attracted the attention in the field of automotive research, promoting the reduction of driver's reaction time and to improve spatial awareness. The aptitude of the proposed HUD interface lies within the driver's focusing ability to the HUD interface and the actual traffic. This paper analyses the performance behaviour through user-tests using different focal levels for the projection of a full-windshield HUD interface. For this purpose, a VR driving simulator has been developed to test the different depths of field configurations of a HUD while driving in various weather and traffic conditions with and without the HUD. Our simulation results reveal the users' preferences regarding the focal point of the superimposed interface and present a comparative evaluation of the different focal levels and their impact on drivers' behaviour and performance.
    Original languageEnglish
    Title of host publicationProceedings of the 2007 IEEE Intelligent Vehicles Symposium
    PublisherIEEE
    Pages560-565
    Number of pages6
    VolumeIV
    ISBN (Electronic)1-4244-1068-1
    ISBN (Print)1-4244-1067-3
    DOIs
    Publication statusPublished - 2007

    Publication series

    NameProceedings of the 2007 IEEE Intelligent Vehicles Symposium
    PublisherIEEE
    Number1931-0587
    VolumeIV

    Keywords

    • head up display
    • VR environment
    • driving simulation
    • driving simulator
    • collision avoidance
    • traffic control
    • virtual prototyping
    • 3D visualisation
    • 3D simulation
    • driver information systems
    • automotive engineering
    • displays
    • testing
    • virtual reality
    • automotive components
    • driver circuits
    • humans

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