Development and heuristic evaluation of semi-immersive hand-gestural virtual reality interface for luxury brands online stores

Samar Altarteer, Vassilis Charissis, David Harrison, Warren Chan

Research output: Chapter in Book/Report/Conference proceedingConference contribution

7 Citations (Scopus)

Abstract

This paper introduces HCI design approach for an online shopping gestural-based interface. The proposed semi-immersive Virtual Reality (VR) interface aims to elevate the user experience in such indirect environment, where effective delivering of functional yet distinguishable experience effectively is crucial. The system comprises product customisation and personalization service, in which the product is visualized in a three-dimensional highly interactive manner.

The level of flexibility and realism of the aforementioned system and its impact on the experience presents new prospects for e-commerce systems, particularly for luxury markets. A preliminary heuristic evaluation was conducted by HCI experts prior to user trials to uncover potential usability issues. The heuristic session’s outcome emphasised valuable components and design aspects within the system with regards to the system functionality, visualisation and interaction quality. Some factors and design issues for optimising and further enhancing the system were also highlighted.
Original languageEnglish
Title of host publicationAugmented Reality, Virtual Reality, and Computer Graphics - 4th International Conference, AVR 2017, Proceedings
EditorsL. De Paolis, P. Bourdot, A. Mongelli
PublisherSpringer Nature
Pages464-477
Number of pages14
Volume10325
ISBN (Electronic)9783319609287
ISBN (Print)9783319609270
DOIs
Publication statusPublished - 8 Jun 2017

Publication series

NameLecture Notes in Computer Science (LNCS)
PublisherSpringer, Cham
Volume10325

Keywords

  • luxury brands
  • virtual reality
  • human computer interaction
  • gesture recognition
  • online shopping
  • online strategies
  • product visualisation
  • 3D visualisation
  • hand gesture
  • HCI
  • semi-immersive

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Marketing
  • Computer Science Applications
  • Media Technology
  • Computer Graphics and Computer-Aided Design
  • Theoretical Computer Science
  • General Computer Science

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  • Product customisation: virtual reality and new opportunities for luxury brands online trading

    Altarteer, S., Charissis, V., Harrison, D. & Chan, W., 22 Jul 2016, Proceedings of the 21st International Conference on Web3D Technology (Web3D '16). Association for Computing Machinery (ACM), p. 173-174 2 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    17 Citations (Scopus)
  • Interactive virtual reality shopping and the impact in luxury brands

    Altarteer, S. A. A., Charissis, V., Harrison, D. & Chan, W., 2013, Virtual, Augmented and Mixed Reality. Systems and Applications: Proceedings (II) 5th International VAMR Conference 2013. Shumaker, R. (ed.). Berlin, Heidelberg: Springer Nature, Vol. 8022. p. 221-230 10 p. (Lecture Notes in Computer Science).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    12 Citations (Scopus)
  • Investigation of emerging technologies in luxury brands e-commerce

    Altarteer, S. A. A., Charissis, V. & Harrison, D., 2012, Advances in Manufacturing Technology XXVI: Proceedings of the 10th International Conference on Manufacturing Research (ICMR2012). Baines, T., Clegg, B. & Harrison, D. (eds.). Birmingham: Aston University, Vol. 1. p. 354-359 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

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