Development and evaluation of virtual reality medical training system for anatomy education

Jannat Falah, Vassilis Charissis*, Soheeb Khan, Warren Chan, Salsabeel F.M. Alfalah, David K. Harrison

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

21 Citations (Scopus)


Medical education is a dynamic field that witnesses continuous evolution
and development. The employment of Virtual Reality (VR) based visualization and
training environments in the delivery of anatomy teaching transfers the learning
experience from one that involves memorising the structures without a true understanding of the 3-Dimensional (3D) relations, to a process that involves a thorough understanding of the structure based on visualisation rather than memorising, which makes the learning process more efficient and enjoyable, and less time consuming. This paper describes the development of a Virtual Reality and 3D visualisation system for anatomy teaching. The developed system offers a real-time 3D representation of the heart in an interactive VR environment that provides self-directed learning and assessment tools through a variety of interfaces and functionalities. To ensure the accuracy and precision of the developed system it was evaluated by a group of medical professionals.
Original languageEnglish
Pages (from-to)369-383
Number of pages15
JournalStudies in Computational Intelligence
Early online date14 Feb 2014
Publication statusPublished - 2015


  • medical education
  • virtual reality
  • anatomy
  • 3D visualisation
  • heart anatomy

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Science Applications
  • Computer Graphics and Computer-Aided Design
  • Anatomy
  • Cardiology and Cardiovascular Medicine


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