Designing a direct manipulation HUD interface for in-vehicle infotainment

Vassilis Charissis, Martin Naef, Stylianos Papanastasiou, Marianne Patera

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Abstract

    This paper introduces a novel design approach for an automotive direct manipulation interface. The proposed design, as applied in a full-windshield Head-Up Display system, aims to improve the driver’s situational awareness by considering information as it becomes available from various sources such as incoming mobile phone calls, text and email messages. The vehicle’s windshield effectively becomes an interactive display area which allows the system to increase the quality as well as throttle the quantity of information distilled to the driver in typical driving situations by utilising the existing mobile phone network. Opting for a simplistic approach of interaction, the interface elements are based on minimalist visual representation of real objects. This paper discusses the challenges involved in the HUD design, introduces the visual components of the interface and presents the outcome of a preliminary evaluation of the system on a group of ten users, as performed using a driving simulator.
    Original languageEnglish
    Title of host publicationHuman-Computer Interaction. Interaction Platforms and Techniques
    Subtitle of host publication12th International Conference, HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings, Part II
    EditorsJulie A. Jacko
    Place of PublicationBerlin Heidelberg
    PublisherSpringer
    Pages551-559
    Number of pages9
    Volume4551
    ISBN (Print)978-3-540-73106-1
    DOIs
    Publication statusPublished - 2007

    Publication series

    NameLecture Notes in Computer Science
    PublisherSpringer
    Volume4551
    ISSN (Print)0302-9743

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    Keywords

    • head up display
    • driving simulator
    • driving simulation
    • direct manipulation interaction
    • collision avoidance
    • interrupt strategies
    • mobile communications
    • driver distraction
    • virtual reality
    • VEGA
    • intelligent vehicles
    • intelligent transportation systems
    • HCI
    • direct manipulation
    • infotainment
    • HUD

    Cite this

    Charissis, V., Naef, M., Papanastasiou, S., & Patera, M. (2007). Designing a direct manipulation HUD interface for in-vehicle infotainment. In J. A. Jacko (Ed.), Human-Computer Interaction. Interaction Platforms and Techniques: 12th International Conference, HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings, Part II (Vol. 4551, pp. 551-559). (Lecture Notes in Computer Science; Vol. 4551). Springer. https://doi.org/10.1007/978-3-540-73107-8_62