CeRC Story-Game Engine: an open source technology to power story based investigation games

Malina Jordanova (Editor), Frank Lievens (Editor), David Farrell, Patty Kostkova, Lisa Lazareck, Dasun Weerasinghe

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Playing computer games is widely popular among children and teenagers as an entertainment activity; however computer games can also be easily transformed into tools for education. City University London’s City eHealth Research Centre (CeRC) - has developed such educational computer games to improve young people’s understanding of the importance of hand and respiratory hygiene and responsible antibiotic use; and to teach school syllabus concepts such as microbes, the spread and prevention of infection, antibiotic use and antibiotic resistance. We have developed a game platform as an open-source framework to promote game development for education and entertainment. The platform enables the efficient development of new games with new learning objectives along with the ability to support translation into any language. For example, the current CeRC games have been translated into 11 European languages (English, Belgian- French, Flemish, Czech, Danish, French, Greek, Italian, Polish, Portuguese, and Spanish). The existing CeRC games are targeted towards school children; however, we investigate the usability of utilizing such games for adult education as well as examining the effectiveness of these games to convey messages to particular academic, industrial (or otherwise) communities.
Original languageEnglish
Title of host publicationProceedings of The International eHealth, Telemedicine and Health ICT Forum for Educational, Networking and Business
Pages181-185
Number of pages5
Publication statusPublished - 16 Apr 2010

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