Research output per year
Research output per year
Mohammed Soheeb Khan, Vassilis Charissis*, David K. Harrison
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
The monetisation of the provision of consumer services rather than products is advantageous and leads to higher profit margins for the providing companies in comparison to the sole manufacturing of consumer products. This business model has gradually propagated in other areas that could offer customized services to their customers such as consumer electronics and fintech. However, the complexity of these offers could deter the potential customers as it could be difficult to understand and evaluate their benefits. Gamification of these offers is a newly adopted method with limited examples primarily in the manufacturing sector. This work presents the development of a serious game for the explanation of fintech servitization offers for the building construction industry. This work aims to identify the efficiency for improvement of user experience (UX) and behavioural intention of customers towards these offers. The project has been evaluated by ten users representing existing customers. The paper presents the evaluation results and concludes with suggestions for future applications and a tentative plan of work for enhancing the application.
Original language | English |
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Title of host publication | HCI International 2022 – Late Breaking Papers. Interaction in New Media, Learning and Games - 24th International Conference on Human-Computer Interaction, HCII 2022, Proceedings |
Editors | Gabriele Meiselwitz, Abbas Moallem, Panayiotis Zaphiris, Andri Ioannou, Andri Ioannou, Robert A. Sottilare, Jessica Schwarz, Xiaowen Fang |
Publisher | Springer Nature |
Pages | 592-603 |
Number of pages | 12 |
Volume | 13157 |
ISBN (Print) | 9783031221309 |
DOIs | |
Publication status | Published - 25 Nov 2022 |
Event | 24th International Conference on Human-Computer Interaction: User Experience in Virtual Augmented and Mixed Reality (VAMR II) - Virtual, Gothenburg, Sweden Duration: 26 Jun 2022 → 1 Jul 2022 Conference number: 24 https://2022.hci.international/index.html |
Name | Lecture Notes in Computer Science |
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Publisher | Springer |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference | 24th International Conference on Human-Computer Interaction |
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Abbreviated title | HCII |
Country/Territory | Sweden |
City | Gothenburg |
Period | 26/06/22 → 1/07/22 |
Internet address |
Research output: Contribution to journal › Article › peer-review
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
Khan, M. S. (PI), Charissis, V. (CoI) & Harrison, D. (CoI)
Engineering and Physical Sciences Research Council
Project: Research Grant
Khan, M. S. (PI) & Charissis, V. (CoI)
Engineering and Physical Sciences Research Council
1/05/22 → 31/05/22
Project: Research Grant
Khan, M. S. (PI), Harrison, D. (CoI) & Charissis, V. (CoI)
Engineering and Physical Sciences Research Council
4/05/21 → 30/11/21
Project: Research Grant