Abstract
This paper describes the prototype implementation of a pervasive, wearable augmented reality (AR) system based on a full body-motion-capture system using low-power wireless sensors. The system uses body motion to visualize and interact with virtual objects populating AR settings. Body motion is used to implement a whole body gesture-driven interface to manipulate the virtual objects. Gestures are mapped to correspondent behaviors for virtual objects, such as controlling the playback and volume of virtual audio players or displaying a virtual object’s metadata.
Original language | English |
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Publication status | Published - 1 Jan 2009 |
Keywords
- wireless technology
- motion capture
- HCI
- motion sensors