Keyphrases
Musicians
100%
Urban Soundscape
90%
Motivation
90%
Networked music Performance
90%
Game System
72%
Computationally Expensive
67%
Recorded music
63%
Game Technology
45%
Sinusoidal Model
45%
Frequency Representation
45%
Reconstruction Accuracy
45%
Environmental Noise
45%
Perceived Annoyance
45%
Live music
45%
Ambisonics
45%
Phase Information
45%
Computational Resources
45%
Ensemble Activity
45%
Socially Isolated
45%
Spatial Impulse Response
45%
Time-scale Modification
45%
Rhythmic Auditory Stimulation
45%
In Situ
45%
Participatory Research
45%
User Input
45%
Stroke Rehabilitation
45%
Algorithmic Composition
45%
Dennis Gabor
45%
Signal Analysis
45%
Melodic Expectation
45%
Experience Sampling
45%
Signal Frequency
45%
Audio Content
45%
Local Periodicity
45%
Real-time Algorithm
45%
Computer music
45%
Granulation
45%
Video Playback
45%
Compensatory Movements
45%
Time Representation
45%
Making Connections
45%
Celtic
45%
Work Experience
45%
Soundscape
41%
Glasgow
37%
Reaching Motion
36%
Smartphone
30%
Soundscape Studies
30%
Crowdsourced Data
30%
Audio
29%
Open-ended Questionnaire
24%
Music Fans
24%
Potential Gains
22%
User Performance
22%
Transient Signal
22%
Phase Propagation
22%
Signal Phase
22%
Audio Synthesis
22%
Audio Analysis
22%
Harmonic Compliance
22%
Performance Tools
22%
Musical Instruments
22%
Environmental Sounds
22%
Machine Learning
22%
Upper Limb Rehabilitation
22%
Music Game
22%
Noise Map
22%
Compositional Tools
22%
Perceived Accuracy
22%
Max for Live
22%
Accurate Estimation
22%
Music Cognition
22%
Rhythm Synchronization
22%
Game Interaction
22%
Performance Metrics
22%
System Algorithm
22%
Work Method
22%
Rhythmic Stimulation
22%
Cognition Research
22%
Rehabilitation Activities
22%
Periodic Rhythms
22%
Declination
22%
Ableton Live
22%
Musical Accompaniment
22%
Sequence-based
22%
Software-based
22%
Following Model
22%
Hidden Markov Model
22%
Patient Rehabilitation
22%
Musical Sequence
22%
New Sequences
22%
Compositional Algorithms
22%
Algorithmic Systems
22%
Gaps in Research
22%
Willingness to Pay
18%
Stroke Survivors
18%
Spatial Audio
18%
Latency
17%
Daily Routines
15%
Music Collections
15%